Posted by:
exminion
(
)
Date: June 08, 2019 03:42AM
It would be interesting to do a study on that. Maybe, there is enough information already, if we could gather it up.
Make the study real, in that there would be no equalizing the situations, such as adding exercise to the video game group, or adding medical/dental care and nutrition to the missionary group. Just keep things as they are in the real world.
If we add a group of kids who go to college, and a group of kids that work, and a group that join the military, and even a group that just travels around randomly--well those 4 groups would fare the best!
It would be very interesting to compare 18 months of a mission to 18 months of incarceration! I'm assuming prisoners are fed well, and are on some sort of exercise program, and get good medical care, can read and learn anything they want, can watch the news on TV, listen to music, etc. Room and board is free. Neither group is allowed to date much, or go out on the town, or see concerts or live sports, etc. Maybe movies on TV, for the ones in jail? Prisoners are allowed more contact with friends and family. A young kid might be in danger of possible assaults from other prisoners, mission companions and leaders can be abusive. Depending on the mission, some missions can be scary, out on the streets. Missionaries live in more hazardous environments, with dangerous heating, break-ins, bullets coming through walls, etc. They sometimes live in poverty situations, with poor sanitation, nasty diseases and parasites, bad water, rats, etc. Missionaries are trapped, with most of their freedoms taken away; whereas, prisoners are mainly physically locked-up.
Video games = relaxing, enjoyable, creative, interesting, entertaining. Time to daydream, wish, make future plans, imagine. Kids do take breaks and run outside. Junk food is clean and sanitary and not poisonous, filling. Plenty of fresh water. Clean sheets with no bed bugs. A safe neighborhood in which to live. unlimited, uncensored Contact with friends and family. 8 hours sleep, with no forced early-morning scripture reading. No pretending, lying and deception and manipulation of others. No being beaten-up for poor performance. No guilt. No punishments. Solitude. Freedom. The gamer kid isn't earning money, but he's not paying (his parents aren't paying) money for something unnecessary, with no return on the investment.